Stats
Cost$690
Damage 97
Muzzle velocity 440 m/s
Rate of fire 64 rpm
Drop range 70 m
Reload 6 s
Capacity 10
Reserve 10
🏆 In lists: 🐺 Solo (#6) · ⚡ Close range (#2) · 🎒 Secondary (#3) · 🤠 Dual wield
Variants (7)
Prices and stats — huntshowdown.wiki.gg; ▲ better, ▼ worse than the base model.
All variants take the same ammo — see below.
base$690slot 2since Early Access
All stats
| Cost | $690 |
|---|
| Slots | 2 |
|---|
| Ammo type | Special |
|---|
| Damage | 97 |
|---|
| Rate of fire | 64 rpm |
|---|
| Cycle time | 0.4 s |
|---|
| Muzzle velocity | 440 m/s |
|---|
| Drop range | 70 m |
|---|
| Reload | 6 s |
|---|
| Capacity | 10 |
|---|
| Reserve | 10 |
|---|
| Spread | 35 |
|---|
| Sway | 128 |
|---|
| Vertical recoil | 14 |
|---|
| Melee damage | 13 |
|---|
| Heavy melee | 31 |
|---|
| Stamina cost | 20 |
|---|
$1380 (2 × $690)slot 4👐 dual wieldsince Early Access
Dual wield (two pistols, price ×2).
⚖ Compare with base$700slot 2since 1.15
Modified with a grip-mounted blade.
⚖ Compare with base- Cost $690 → $700 ▼
- Melee damage 13 → 52 ▲
- Heavy melee 31 → 105 ▲
- Stamina cost 20 → 25 ▼
All stats
| Cost | $700 |
|---|
| Slots | 2 |
|---|
| Ammo type | Special |
|---|
| Damage | 97 |
|---|
| Rate of fire | 64 rpm |
|---|
| Cycle time | 0.4 s |
|---|
| Muzzle velocity | 440 m/s |
|---|
| Drop range | 70 m |
|---|
| Reload | 6 s |
|---|
| Capacity | 10 |
|---|
| Reserve | 10 |
|---|
| Spread | 35 |
|---|
| Sway | 128 |
|---|
| Vertical recoil | 14 |
|---|
| Melee damage | 52 |
|---|
| Heavy melee | 105 |
|---|
| Stamina cost | 25 |
|---|
$1400 (2 × $700)slot 4👐 dual wieldsince 1.15
Modified with a grip-mounted blade. Dual wield (two pistols, price ×2).
⚖ Compare with base$725slot 2since 1.15
Incompatible with stripper clips. Modified with a Deadeye scope, but no stock.
⚖ Compare with base- Cost $690 → $725 ▼
- Rate of fire 64 → 40 ▼
- Reload 6 → 21.7 s ▼
- Spread 35 → 50 ▼
- Sway 128 → 106 ▲
All stats
| Cost | $725 |
|---|
| Slots | 2 |
|---|
| Ammo type | Special |
|---|
| Damage | 97 |
|---|
| Rate of fire | 40 rpm |
|---|
| Cycle time | 0.4 s |
|---|
| Muzzle velocity | 440 m/s |
|---|
| Drop range | 70 m |
|---|
| Reload | 21.7 s |
|---|
| Capacity | 10 |
|---|
| Reserve | 10 |
|---|
| Spread | 50 |
|---|
| Sway | 106 |
|---|
| Vertical recoil | 14 |
|---|
| Melee damage | 13 |
|---|
| Heavy melee | 31 |
|---|
| Stamina cost | 20 |
|---|
$1450 (2 × $725)slot 4👐 dual wieldsince 1.15
Incompatible with stripper clips. Modified with a Deadeye scope, but no stock. Dual wield (two pistols, price ×2).
⚖ Compare with base$730slot 3since Early Access
Modified with an added stock.
⚖ Compare with base- Cost $690 → $730 ▼
- Slots 2 → 3 ▼
- Cycle time 0.4 → 0.3 s ▲
- Spread 35 → 30 ▲
- Sway 128 → 87 ▲
- Vertical recoil 14 → 12 ▲
- Melee damage 13 → 27 ▲
- Heavy melee 31 → 54 ▲
- Stamina cost 20 → 25 ▼
All stats
| Cost | $730 |
|---|
| Slots | 3 |
|---|
| Ammo type | Special |
|---|
| Damage | 97 |
|---|
| Rate of fire | 64 rpm |
|---|
| Cycle time | 0.3 s |
|---|
| Muzzle velocity | 440 m/s |
|---|
| Drop range | 70 m |
|---|
| Reload | 6 s |
|---|
| Capacity | 10 |
|---|
| Reserve | 10 |
|---|
| Spread | 30 |
|---|
| Sway | 87 |
|---|
| Vertical recoil | 12 |
|---|
| Melee damage | 27 |
|---|
| Heavy melee | 54 |
|---|
| Stamina cost | 25 |
|---|
Variant data: huntshowdown.wiki.gg, CC BY-SA 4.0 · translation — showdown.com.ua
Ammo & stat changes
Compatible ammo: Dumdum AmmoFMJ Ammo
Pick an ammo type — see how the stats change.
Change direction per wiki.gg (exact % mostly unpublished; HV = −5% damage).
Patch history
Changed in 22 patches · ▲ 16 buffs · ▼ 20 nerfs · last — Update 2.8 (2026-06-09)
-
- • • other, neutral: Dolch 96 slot size changed from Small to 2
- ✏️ • rename, neutral: Dolch 96 Ammo renamed to Special Medium
- 📦 ▼ ammo, nerf: FMJ Ammo removed from the Dolch 96 family
-
- 🎯 ▲ damage, buff: Minimum Dolch 96 damage to the upper torso at any range is now 25
- 🎯 ▲ damage, buff: Minimum pistol damage to the torso at any range is now 25
- 🎯 ▲ damage, buff: Minimum rifle and pistol damage to limbs at any range is now 25
-
- 📦 ▼ ammo, nerf: Dumdum and FMJ Custom Ammo marked as Scarce for the Dolch 96 family
-
- 🎯 • damage, neutral: Bullet Drop added, replacing Effective Range as headshots are now always lethal
- ⚙️ ▲ handling, buff: Dual Wielding recoil reduced for all pistols
- 🎯 ▲ damage, buff: Damage falloff adjusted to retain more damage over distance
- 🎯 ▲ damage, buff: Minimum damage to the upper torso at any range is now 25
- 🎯 • damage, neutral: Maximum bullet distance normalized to 500m
- ⚙️ ▼ handling, nerf: FMJ ammo recoil increased
-
- 🎯 ▼ damage, nerf: Dumdum Ammo now loses bleed intensity over distance
Show full history (17 more patches)
-
- 🎯 ▲ damage, buff: Dumdum Ammo damage against Boss Targets slightly increased
-
- 📦 ▲ ammo, buff: Dolch 96 Dumdum and Full Metal Jacket Ammo is now unlocked through regular weapon progression
-
- 📦 ▲ ammo, buff: Added Dumdum and Full Metal Jacket Custom Ammo (Event unlock) to the Dolch 96 family
-
- 💰 ▲ price, buff: Dolch 96 price reduced from 750 Hunt Dollars to 690 Hunt Dollars
- ⚙️ ▲ handling, buff: Dolch 96 dual wielding spread reduced
- 🎨 • visual, neutral: Dolch 96 reload audio improved
- 🔓 ▲ unlock, buff: All base weapons now unlock at Bloodline Rank 1
-
- 🔓 • unlock, neutral: Dolch 96 unlock moved from Bloodline Rank 68 to 71
-
- ⚙️ ▼ handling, nerf: Significantly increased the recoil for all pairs of Dual wield pistols
- ⚙️ ▼ handling, nerf: Dual Wielding no longer benefits from an accuracy bonus while crouching
-
- ⚙️ ▼ handling, nerf: Dolch 96 stripper clip reload time increased from 5 to 6 seconds
- ⚙️ ▼ handling, nerf: Dolch 96 single bullet reload time increased from 1 to 2 seconds
- 🎯 ▼ damage, nerf: Dolch 96 damage reduced from 110 to 97
- 🎯 ▼ damage, nerf: Dolch 96 effective range reduced from 86m to 78m
- ⚙️ ▼ handling, nerf: Dolch 96 handling stat decreased from 72% to 61%
- ⚙️ ▼ handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
-
- ⚙️ ▲ handling, buff: Dolch 96 can now be dual wielded
-
- 🎯 ▲ damage, buff: Dolch 96 effective headshot range increased from 75m to 86m
-
- 📦 • ammo, neutral: Dolch 96 now uses Special ammo instead of Medium ammo
- ⚙️ ▼ handling, nerf: Increased the recoil of the Dolch 96 making it harder to control when rapid firing
- 📦 ▲ ammo, buff: Dolch 96 ammo capacity changed to [10/10] previously [10/5]
- 💰 ▼ price, nerf: Dolch 96 price increased from 490 Hunt Dollars to 750 Hunt Dollars
- 🔓 • unlock, neutral: Dolch 96 unlock moved from Bloodline Rank 61 to 68.
-
- ⚙️ ▲ handling, buff: Pistol heavy attack damage slightly increased
-
- 🎯 ▼ damage, nerf: Medium bullets no longer prenetrate brick
-
- ⚙️ ▼ handling, nerf: Pistol whip attack damage slightly reduced
-
- 📦 ▼ ammo, nerf: Dolch 96 extra ammo reduced from 10 to 5 medium bullets
- ⚙️ ▼ handling, nerf: Dolch 96 recoil and shot delay slightly increased
-
- 🎯 ▼ damage, nerf: Sharp reduction to the Dolch 96's damage to reduce its effectiveness at longer ranges
-
- 💰 ▼ price, nerf: Dolch 96 price increased from 190 Hunt Dollars to 490 Hunt Dollars
-
- ✨ • added, neutral: Dolch 96 added for 190 Hunt Dollars (Unlock Rank 61)
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0
· Ukrainian translation — showdown.com.ua, CC BY-SA 4.0 · all patches
Source: huntshowdown.wiki.gg/wiki/Weapons/Dolch_96 · CC BY-SA 4.0