Dolch 96

Special Slot 2 · Dolch since Early Access unverified
✎ edit
Dolch 96

Stats

Cost$690
Damage 97
Muzzle velocity 440 m/s
Rate of fire 64 rpm
Drop range 70 m
Reload 6 s
Capacity 10
Reserve 10

🎯 Traits for this gun

🧰 Build a loadout with these

Source: huntshowdown.wiki.gg (Recommended Traits), CC BY-SA 4.0 · explanations — showdown.com.ua · All traits →

🏆 In lists: 🐺 Solo (#6) · ⚡ Close range (#2) · 🎒 Secondary (#3) · 🤠 Dual wield

🏅 Community tier

Your rating:
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Variants (7)

Prices and stats — huntshowdown.wiki.gg; ▲ better, ▼ worse than the base model.
All variants take the same ammo — see below.

Dolch 96

Dolch 96

🔗
base$690slot 2since Early Access
All stats
Cost$690
Slots2
Ammo typeSpecial
Damage97
Rate of fire64 rpm
Cycle time0.4 s
Muzzle velocity440 m/s
Drop range70 m
Reload6 s
Capacity10
Reserve10
Spread35
Sway128
Vertical recoil14
Melee damage13
Heavy melee31
Stamina cost20

Dual Dolch 96

🔗
$1380 (2 × $690)slot 4👐 dual wieldsince Early Access

Dual wield (two pistols, price ×2).

⚖ Compare with base
Dolch 96 Claw

Dolch 96 Claw

🔗
$700slot 2since 1.15

Modified with a grip-mounted blade.

⚖ Compare with base
  • Cost $690 → $700 ▼
  • Melee damage 13 → 52 ▲
  • Heavy melee 31 → 105 ▲
  • Stamina cost 20 → 25 ▼
All stats
Cost$700
Slots2
Ammo typeSpecial
Damage97
Rate of fire64 rpm
Cycle time0.4 s
Muzzle velocity440 m/s
Drop range70 m
Reload6 s
Capacity10
Reserve10
Spread35
Sway128
Vertical recoil14
Melee damage52
Heavy melee105
Stamina cost25

Dual Dolch 96 Claw

🔗
$1400 (2 × $700)slot 4👐 dual wieldsince 1.15

Modified with a grip-mounted blade. Dual wield (two pistols, price ×2).

⚖ Compare with base
Dolch 96 Deadeye

Dolch 96 Deadeye

🔗
$725slot 2since 1.15

Incompatible with stripper clips. Modified with a Deadeye scope, but no stock.

⚖ Compare with base
  • Cost $690 → $725 ▼
  • Rate of fire 64 → 40 ▼
  • Reload 6 → 21.7 s ▼
  • Spread 35 → 50 ▼
  • Sway 128 → 106 ▲
All stats
Cost$725
Slots2
Ammo typeSpecial
Damage97
Rate of fire40 rpm
Cycle time0.4 s
Muzzle velocity440 m/s
Drop range70 m
Reload21.7 s
Capacity10
Reserve10
Spread50
Sway106
Vertical recoil14
Melee damage13
Heavy melee31
Stamina cost20

Dual Dolch 96 Deadeye

🔗
$1450 (2 × $725)slot 4👐 dual wieldsince 1.15

Incompatible with stripper clips. Modified with a Deadeye scope, but no stock. Dual wield (two pistols, price ×2).

⚖ Compare with base
Dolch 96 Precision

Dolch 96 Precision

🔗
$730slot 3since Early Access

Modified with an added stock.

⚖ Compare with base
  • Cost $690 → $730 ▼
  • Slots 2 → 3 ▼
  • Cycle time 0.4 → 0.3 s ▲
  • Spread 35 → 30 ▲
  • Sway 128 → 87 ▲
  • Vertical recoil 14 → 12 ▲
  • Melee damage 13 → 27 ▲
  • Heavy melee 31 → 54 ▲
  • Stamina cost 20 → 25 ▼
All stats
Cost$730
Slots3
Ammo typeSpecial
Damage97
Rate of fire64 rpm
Cycle time0.3 s
Muzzle velocity440 m/s
Drop range70 m
Reload6 s
Capacity10
Reserve10
Spread30
Sway87
Vertical recoil12
Melee damage27
Heavy melee54
Stamina cost25

Variant data: huntshowdown.wiki.gg, CC BY-SA 4.0 · translation — showdown.com.ua

Ammo & stat changes

Compatible ammo: Dumdum AmmoFMJ Ammo

Pick an ammo type — see how the stats change.

Patch history

Changed in 22 patches · ▲ 16 buffs · ▼ 20 nerfs · last — Update 2.8 (2026-06-09)

  1. Update 2.8 2026-06-09 · Road to Hell
    • other, neutral: Dolch 96 slot size changed from Small to 2
    • rename, neutral: Dolch 96 Ammo renamed to Special Medium
    • ammo, nerf: FMJ Ammo removed from the Dolch 96 family
  2. Update 2.4 2025-06-18
    • damage, buff: Minimum Dolch 96 damage to the upper torso at any range is now 25
    • damage, buff: Minimum pistol damage to the torso at any range is now 25
    • damage, buff: Minimum rifle and pistol damage to limbs at any range is now 25
  3. Update 2.2 Hunt: Showdown 1896
    • ammo, nerf: Dumdum and FMJ Custom Ammo marked as Scarce for the Dolch 96 family
  4. Update 2.0 Hunt: Showdown 1896
    • damage, neutral: Bullet Drop added, replacing Effective Range as headshots are now always lethal
    • handling, buff: Dual Wielding recoil reduced for all pistols
    • damage, buff: Damage falloff adjusted to retain more damage over distance
    • damage, buff: Minimum damage to the upper torso at any range is now 25
    • damage, neutral: Maximum bullet distance normalized to 500m
    • handling, nerf: FMJ ammo recoil increased
  5. Update 1.16.2 Hunt: Showdown
    • damage, nerf: Dumdum Ammo now loses bleed intensity over distance
Show full history (17 more patches)
  1. Update 1.16 Hunt: Showdown
    • damage, buff: Dumdum Ammo damage against Boss Targets slightly increased
  2. Update 1.15.1 Hunt: Showdown
    • ammo, buff: Dolch 96 Dumdum and Full Metal Jacket Ammo is now unlocked through regular weapon progression
  3. Tide of Desolation Event Hunt: Showdown
    • ammo, buff: Added Dumdum and Full Metal Jacket Custom Ammo (Event unlock) to the Dolch 96 family
  4. Update 1.15 Hunt: Showdown
    • price, buff: Dolch 96 price reduced from 750 Hunt Dollars to 690 Hunt Dollars
    • handling, buff: Dolch 96 dual wielding spread reduced
    • visual, neutral: Dolch 96 reload audio improved
    • unlock, buff: All base weapons now unlock at Bloodline Rank 1
  5. Update 1.10 2022-10-12
    • unlock, neutral: Dolch 96 unlock moved from Bloodline Rank 68 to 71
  6. Update 1.7.2 Hunt: Showdown
    • handling, nerf: Significantly increased the recoil for all pairs of Dual wield pistols
    • handling, nerf: Dual Wielding no longer benefits from an accuracy bonus while crouching
  7. Update 1.6 Hunt: Showdown
    • handling, nerf: Dolch 96 stripper clip reload time increased from 5 to 6 seconds
    • handling, nerf: Dolch 96 single bullet reload time increased from 1 to 2 seconds
    • damage, nerf: Dolch 96 damage reduced from 110 to 97
    • damage, nerf: Dolch 96 effective range reduced from 86m to 78m
    • handling, nerf: Dolch 96 handling stat decreased from 72% to 61%
    • handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
  8. Update 1.4.1 Hunt: Showdown
    • handling, buff: Dolch 96 can now be dual wielded
  9. Update 1.3 Hunt: Showdown
    • damage, buff: Dolch 96 effective headshot range increased from 75m to 86m
  10. Update 1.0 Hunt: Showdown
    • ammo, neutral: Dolch 96 now uses Special ammo instead of Medium ammo
    • handling, nerf: Increased the recoil of the Dolch 96 making it harder to control when rapid firing
    • ammo, buff: Dolch 96 ammo capacity changed to [10/10] previously [10/5]
    • price, nerf: Dolch 96 price increased from 490 Hunt Dollars to 750 Hunt Dollars
    • unlock, neutral: Dolch 96 unlock moved from Bloodline Rank 61 to 68.
  11. Early Access 5.0 Early Access
    • handling, buff: Pistol heavy attack damage slightly increased
  12. Early Access 4.0 Early Access
    • damage, nerf: Medium bullets no longer prenetrate brick
  13. Early Access 3.0 Early Access
    • handling, nerf: Pistol whip attack damage slightly reduced
  14. Early Access 2.5 Early Access
    • ammo, nerf: Dolch 96 extra ammo reduced from 10 to 5 medium bullets
    • handling, nerf: Dolch 96 recoil and shot delay slightly increased
  15. Early Access 1.0.0.1 Early Access
    • damage, nerf: Sharp reduction to the Dolch 96's damage to reduce its effectiveness at longer ranges
  16. Early Access 1.0 Early Access
    • price, nerf: Dolch 96 price increased from 190 Hunt Dollars to 490 Hunt Dollars
  17. Early Access 0.1 Early Access
    • added, neutral: Dolch 96 added for 190 Hunt Dollars (Unlock Rank 61)

Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0 · all patches

Source: huntshowdown.wiki.gg/wiki/Weapons/Dolch_96 · CC BY-SA 4.0