Fast-firing close-range weapons in Hunt: Showdown 1896

Patch 2.9.1 · updated 08.11.2026 · order is our editorial pick, stats come from the catalog

A fight inside a building is decided in the first two or three seconds. Shotguns are the obvious answer, and they have their own list. This one covers the rest of the arsenal that wins up close: firearms that fire their next shot within 0.7 s. More shots in a row means a miss hurts less and two enemies in one room are easier to survive. The table is sorted from the shortest cycle time.

⚖ Compare top 4

🏆 Our top 7

  1. #1

    Mosin-Nagant M1891 Avtomat

    • $1250
    • 5 slots
    • Damage 136
    • Cycle time 0.1 s
    • Capacity 15

    The automatic Mosin: 15 Special Long rounds with a 0.1 s cycle — nothing in this list fires bullets this strong any faster. The price is the widest spread in the list, $1250 and 5 slots: without Quartermaster there is no second weapon.

    Traits: Bulletgrubber

    🧰 Open in builder
  2. #2

    Dolch 96

    • $690
    • 2 slots
    • Damage 97
    • Cycle time 0.4 s
    • Capacity 10

    A self-loading stocked pistol with 10 rounds and a 0.4 s cycle. It takes only 2 slots, so a 3-slot rifle fits next to it — assault and mid range in one loadout. Expensive ($690), but it pays off in every building.

    Traits: BulletgrubberQuartermaster

    🧰 Open in builder
  3. #3

    Nitro Express Rifle

    • $1015
    • 5 slots
    • Damage 364
    • Cycle time 0.7 s
    • Capacity 2

    The hardest-hitting shot in the whole arsenal — 364 damage, and two barrels with a 0.7 s cycle. A hit nearly always ends the fight, but you only have two rounds and the rifle takes 5 slots. A gun for whoever goes through the door first.

    🧰 Open in builder
  4. #4

    Officer Carbine

    • $183
    • 3 slots
    • Damage 104
    • Cycle time 0.5 s
    • Capacity 7

    The Officer with an extended barrel and stock: the same short 0.5 s cycle, but half the spread (25 vs 50) and more range (90 m vs 70). Its 3 slots leave room for a 2-slot shotgun, and it costs $183.

    🧰 Open in builder
  5. #5

    Chu Ko Nu

    • $75
    • 2 slots
    • Damage 150
    • Cycle time 0.7 s
    • Capacity 10

    A repeating crossbow: 10 bolts at 150 damage each, the smallest spread in the list (10) and the lowest price — $75 for 2 slots. Bolts drop early (15 m range), so it's a weapon for rooms and corridors, not for the compound yard.

    Traits: Blade SeerBolt ThrowerQuartermaster

    🧰 Open in builder
  6. #6

    Vetterli 71 Karabiner Cyclone

    • $280
    • 4 slots
    • Damage 120
    • Cycle time 0.6 s
    • Capacity 3+1

    A semi-automatic Vetterli conversion: a 0.6 s cycle instead of the regular carbine's 1.4. You pay for the speed with a 3+1 magazine instead of 6+1 and 4 slots instead of 3 — but a string of three or four Medium shots often lands before the enemy's.

    🧰 Open in builder
  7. #7

    Bornheim No. 3 Match

    • $180
    • 2 slots
    • Damage 80
    • Cycle time 0.2 s
    • Capacity 5+1

    The Bornheim with enhanced sights, barrel and stock: the same 0.2 s cycle, but much less sway (87 vs 128) and a little more damage (80 vs 74). 2 slots for $180 — a cheap way to get fast fire next to a 3-slot rifle.

    Traits: Bulletgrubber

    🧰 Open in builder

📋 All 23 in this list

Click a header to sort. ★ — in our top list.

Name Cost Slots Damage Cycle time, s Capacity Drop range, m Reload, s
Flame Rifle —2250.16054.5
Mosin-Nagant M1891 Avtomat★#1 $125051360.11513511.4
Bornheim No. 3 $1461740.25+1807.4
Bornheim No. 3 Extended $2031740.28+1809.6
Bornheim No. 3 Match★#7 $1802800.25+1857.6
Bornheim No. 3 Silencer $1741700.25+1707.4
Dolch 96 Precision $7303970.310706
Shredder —43000.356504.5
Dolch 96★#2 $6902970.410706
Dolch 96 Claw $7002970.410706
Dolch 96 Deadeye $7252970.4107021.7
New Army $901970.56759.5
New Army Swift $1081970.56755.6
Officer $961910.577012.8
Officer Brawler $1061910.577012.8

❓ FAQ

What is better up close — a shotgun or a fast-firing gun?

A shotgun forgives poor aim and often ends a fight in one shot — they have their own list, “Shotguns”. The guns here give you more shots in a row and bigger magazines: a miss hurts less and you can keep fighting several enemies inside a building for longer. Many players combine both: a shotgun as the main weapon and a fast pistol as the second.

How was the table put together?

Every firearm in the catalog except shotguns and dual-wield pairs (they have their own lists) with a cycle time — the pause between shots — of 0.7 s or less. Stats and prices come from the showdown.com.ua catalog, so the table updates with it after patches.

Avtomat or Dolch 96?

Avtomat gives 15 Special Long rounds but takes 5 slots and costs $1250: without Quartermaster there's no second weapon, and the spread is wide. Dolch gives 10 rounds in 2 slots for $690 and leaves room for a 3-slot rifle. For a pure assault take the Avtomat, for a flexible two-range loadout take the Dolch.

More lists

💥 Shotguns🎒 Secondary🤠 Dual wield🧭 For beginners🐺 Solo💰 Under $100🎯 Snipers👁 Iron sights🔫 Pistols🤫 Silent🪓 Melee All top picks →

Stats: showdown.com.ua catalog based on huntshowdown.wiki.gg, CC BY-SA 4.0 · texts and picks — showdown.com.ua