Update 1.16.2 — weapon and gear changes

Hunt: Showdown (2019–2024)

Changed: 18 weapons · 11 gear items · ▲11 ▼15 · 31 changes

🔫 Weapons

Auto-5

  • damage, nerf: Flechette now loses bleed intensity over distance

Centennial

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Conversion

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Dolch 96

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Drilling

  • damage, nerf: Flechette now loses bleed intensity over distance
  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Haymaker

  • ammo, buff: Starshell flare duration increased

Krag

  • damage, buff: Springfield M1892 Krag increased damage to 126 from 124.
  • ammo, buff: Springfield M1892 Krag increased reserve ammo to 12 from 8.

LeMat Mark II

  • ammo, buff: Starshell flare duration increased

Nagant M1895

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

New Army

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Officer

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Pax

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Rival 78

  • damage, nerf: Flechette now loses bleed intensity over distance

Romero 77

  • ammo, buff: Starshell flare duration increased

Scottfield Model 3

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Specter 1882

  • damage, nerf: Flechette now loses bleed intensity over distance

Springfield 1866

  • damage, nerf: Dumdum Ammo now loses bleed intensity over distance

Terminus

  • damage, nerf: Flechette now loses bleed intensity over distance

🧰 Gear

Antidote Shot

  • handling, neutral: Large shot animation timing adjusted

Antidote Shot (Weak)

  • handling, buff: Inject animation shortened and all weak shots now share one animation

Flare Pistol

  • effect, buff: Flare duration increased

Fusees

  • ammo, buff: Ammo count increased from 3 to 5

Regeneration Shot

  • visual, neutral: Minor tweak to large shot animations so the timing matches better

Regeneration Shot (Weak)

  • handling, buff: Inject animation time reduced for weak shots, and all weak shots now share the same animation

Stamina Shot

  • visual, neutral: Minor tweak to large shot animations so the timing matches better

Stamina Shot (Weak)

  • handling, buff: Inject animation time for weak shots reduced, and all weak shots now share the same animation

Throwing Spear

  • added, neutral: Throwing Spear added for 65 Hunt Dollars (Unlock Rank 33)

Vitality Shot

  • visual, neutral: Minor tweak to large shot animations so the timing matches better

Vitality Shot (Weak)

  • handling, buff: Inject animation time reduced for weak shots, and all weak shots now share the same animation

Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0