Early Access 3.0 — weapon and gear changes

Early Access (2018–2019)

Changed: 20 weapons · 9 gear items · ▲10 ▼16 · 42 changes

🔫 Weapons

Auto-5

  • handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, neutral: Rifle buttstock attack stamina consumption slightly reduced

Cavalry Saber

  • damage, neutral: Cavalry Saber now requires two regular hits to kill a Grunt, but can also kill an Armored with just two heavy stab attacks
  • handling, neutral: ...for a total of four heavy attacks per full stamina bar

Conversion

  • handling, nerf: Pistol whip attack damage has been slightly reduced overall, making it less effective in melee

Crossbow

  • damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Dolch 96

  • handling, nerf: Pistol whip attack damage slightly reduced

Frontier 73C

  • damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Hand Crossbow

  • handling, nerf: Pistol whip attack damage slightly reduced

Machete

  • damage, buff: Machete can now kill Grunts with a regular hit to the head
  • damage, neutral: Machete requires three heavy slash attacks to kill an Armored for a total of four heavy attacks per full stamina bar

Mosin Obrez

  • handling, neutral: Sawn-off weapon attacks deal the same amount of damage as pistol whip attacks

Mosin-Nagant M1891

  • handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Nagant M1895

  • handling, nerf: Pistol whip attack damage has been slightly reduced overall

Nitro Express Rifle

  • handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Officer

  • handling, nerf: Pistol whip attack damage has been slightly reduced overall

Ranger 73

  • handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Rival 78

  • damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Romero 77

  • handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, neutral: Rifle buttstock attack stamina consumption slightly reduced

Sparks LRR

  • handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, neutral: Rifle buttstock attack stamina consumption slightly reduced

Specter 1882

  • damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

Uppercut

  • handling, nerf: Pistol whip attack damage has been slightly reduced overall

Vetterli 71 Karabiner

  • handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
  • handling, buff: Rifle buttstock attack stamina consumption slightly reduced

🧰 Gear

Big Dynamite Bundle

  • visual, neutral: Increased the audibility of fuse sounds

Dusters

  • damage, buff: Dusters can now kill Grunts with a single heavy attack to the head

Dynamite Bundle

  • visual, neutral: Increased the audibility of fuse sounds

Dynamite Stick

  • visual, neutral: Increased the audibility of fuse sounds

Frag Bomb

  • visual, neutral: Increased the audibility of fuse sounds

Knife

  • damage, nerf: A single heavy stab still kills Grunts (head or chest), but regular attacks now need two hits

Sticky Bomb

  • visual, neutral: Fuse sounds made easier to hear

Throwing Knives

  • damage, nerf: Throwing Knives melee attacks made slightly weaker, bringing them just below the Knife's melee damage

Waxed Dynamite Stick

  • visual, neutral: Separate aim helpers for ground and water danger ranges, and louder fuse sounds

Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0