Early Access 3.0 — weapon and gear changes
Changed: 20 weapons · 9 gear items · ▲10 ▼16 · 42 changes
🔫 Weapons
Auto-5
- handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, neutral: Rifle buttstock attack stamina consumption slightly reduced
Cavalry Saber
- damage, neutral: Cavalry Saber now requires two regular hits to kill a Grunt, but can also kill an Armored with just two heavy stab attacks
- handling, neutral: ...for a total of four heavy attacks per full stamina bar
Conversion
- handling, nerf: Pistol whip attack damage has been slightly reduced overall, making it less effective in melee
Crossbow
- damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Dolch 96
- handling, nerf: Pistol whip attack damage slightly reduced
Frontier 73C
- damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Hand Crossbow
- handling, nerf: Pistol whip attack damage slightly reduced
Machete
- damage, buff: Machete can now kill Grunts with a regular hit to the head
- damage, neutral: Machete requires three heavy slash attacks to kill an Armored for a total of four heavy attacks per full stamina bar
Mosin Obrez
- handling, neutral: Sawn-off weapon attacks deal the same amount of damage as pistol whip attacks
Mosin-Nagant M1891
- handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Nagant M1895
- handling, nerf: Pistol whip attack damage has been slightly reduced overall
Nitro Express Rifle
- handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Officer
- handling, nerf: Pistol whip attack damage has been slightly reduced overall
Ranger 73
- handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Rival 78
- damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Romero 77
- handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, neutral: Rifle buttstock attack stamina consumption slightly reduced
Sparks LRR
- handling, neutral: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, neutral: Rifle buttstock attack stamina consumption slightly reduced
Specter 1882
- damage, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
Uppercut
- handling, nerf: Pistol whip attack damage has been slightly reduced overall
Vetterli 71 Karabiner
- handling, nerf: Rifle buttstock attack damage reduced slightly against other Hunters, now requiring two hits to the head to kill
- handling, buff: Rifle buttstock attack stamina consumption slightly reduced
🧰 Gear
Big Dynamite Bundle
- visual, neutral: Increased the audibility of fuse sounds
Dusters
- damage, buff: Dusters can now kill Grunts with a single heavy attack to the head
Dynamite Bundle
- visual, neutral: Increased the audibility of fuse sounds
Dynamite Stick
- visual, neutral: Increased the audibility of fuse sounds
Frag Bomb
- visual, neutral: Increased the audibility of fuse sounds
Knife
- damage, nerf: A single heavy stab still kills Grunts (head or chest), but regular attacks now need two hits
Sticky Bomb
- visual, neutral: Fuse sounds made easier to hear
Throwing Knives
- damage, nerf: Throwing Knives melee attacks made slightly weaker, bringing them just below the Knife's melee damage
Waxed Dynamite Stick
- visual, neutral: Separate aim helpers for ground and water danger ranges, and louder fuse sounds
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0