Update 1.6 — weapon, gear and trait changes
Changed: 23 weapons · 2 gear items · 1 trait · ▲43 ▼16 · 62 changes
🔫 Weapons
Auto-5
- handling, nerf: Crown & King Auto-5 Handling stat reduced from 89% to 78%
- handling, nerf: Semi-auto weapons now have increased sway with each shot fired in quick succession
Bornheim No. 3
- handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Centennial
- damage, buff: Medium Ammo max range increased from 300m to 350m, Effective Range stat increased as a result
- damage, buff: Increased FMJ damage drop off distance (Damage dropoff begins 10m further than base)
- damage, buff: Increased the range of Medium FMJ ammo by roughly 10%
Conversion
- damage, buff: Dumdum Ammo no longer has a reduction in damage over base ammo
- damage, buff: Increased FMJ damage drop off distance (Damage dropoff begins 10m further than base)
Dolch 96
- handling, nerf: Dolch 96 stripper clip reload time increased from 5 to 6 seconds
- handling, nerf: Dolch 96 single bullet reload time increased from 1 to 2 seconds
- damage, nerf: Dolch 96 damage reduced from 110 to 97
- damage, nerf: Dolch 96 effective range reduced from 86m to 78m
- handling, nerf: Dolch 96 handling stat decreased from 72% to 61%
- handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
Frontier 73C
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Lebel 1886
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
LeMat Mark II
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
- damage, buff: Increased the damage and burning effect of Dragon Breath at close range
Martini-Henry IC1
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, nerf: Non-Nitro Explosive ammo damage reduced by 30-40% depending on ammo type
- damage, buff: Non-Nitro Explosive ammo bullet impact damage increased
- damage, nerf: Non-Nitro Explosive ammo damage falloff increased
- damage, buff: Increased FMJ damage drop off distance (Damage dropoff begins 10m further than base)
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Mosin Obrez
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Mosin-Nagant M1891
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Nitro Express Rifle
- handling, neutral: Nitro Express Rifle no longer auto-ejects spent cartridges, instead they are manually removed. Reload speed remains unchanged
Officer
- visual, neutral: Nagant M1895 Officer animations adjusted so there is no delay between the shot and recoil
- handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
Pax
- damage, buff: Medium Ammo max range increased from 300m to 350m, Effective Range stat increased as a result
- damage, buff: Dumdum Ammo no longer has a reduction in damage over base ammo
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Ranger 73
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Rival 78
- handling, neutral: Caldwell Rival 78 no longer auto-ejects spent shells, instead they are manually removed. Reload speed remains unchanged
Romero 77
- damage, buff: Increased the damage and burning effect of Dragon Breath at close range
Sparks LRR
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, buff: Increased FMJ damage drop off distance (Damage dropoff begins 10m further than base)
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Specter 1882
- handling, buff: Specter 1882 no longer loses a shell if it is reloaded before racking the slide
- damage, buff: Increased the damage and burning effect of Dragon Breath at close range
Springfield 1866
- damage, buff: Medium Ammo max range increased from 300m to 350m, Effective Range stat increased as a result
- damage, buff: Dumdum Ammo no longer has a reduction in damage over base ammo
- damage, nerf: Non-Nitro Explosive ammo damage reduced by 30-40% depending on ammo type (Medium, Long)
- damage, buff: Non-Nitro Explosive ammo bullet impact damage increased
- damage, nerf: Non-Nitro Explosive ammo damage falloff increased
Uppercut
- damage, buff: Long Ammo max range increased from 300m to 500m, Effective Range stat increased as a result
- damage, nerf: Non-Nitro Explosive ammo damage reduced by 30-40% depending on ammo type (Medium, Long)
- damage, buff: Non-Nitro Explosive ammo bullet impact damage increased
- damage, nerf: Non-Nitro Explosive ammo damage falloff increased
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Vandal 73C
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
Vetterli 71 Karabiner
- damage, buff: Medium Ammo max range increased from 300m to 350m, Effective Range stat increased as a result
- damage, buff: Increased FMJ damage drop off distance (Damage dropoff begins 10m further than base)
- damage, buff: Increased the range of Medium FMJ ammo by roughly 10%
- damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
🧰 Gear
Dynamite Stick
- damage, buff: Damage increased from 500 to 750
Waxed Dynamite Stick
- damage, buff: Waxed Dynamite Stick damage increased from 500 to 750
✦ Traits
Bulwark
- effect, buff: Bulwark damage reduction increased from 25% to 50%
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0