Update 1.3 — weapon, gear and trait changes
Changed: 11 weapons · 7 gear items · 2 traits · ▲21 ▼4 · 28 changes
🔫 Weapons
Bornheim No. 3
- damage, buff: Bornheim No. 3 effective headshot range increased from 55m to 60m
- damage, buff: Bornheim No. 3 damage increased from 65 to 74
- price, nerf: Bornheim No. 3 price increased from 96 Hunt Dollars to 201 Hunt Dollars
Conversion
- damage, buff: Caldwell Conversion Pistol effective headshot range increased from 65m to 84m
- damage, buff: Caldwell Conversion Pistol damage increased from 80 to 104
Crossbow
- handling, buff: Improved handling of successive heavy melee attacks for the Crossbow
Dolch 96
- damage, buff: Dolch 96 effective headshot range increased from 75m to 86m
Frontier 73C
- damage, buff: Winfield M1873C damage increased from 85 to 110
LeMat Mark II
- damage, buff: LeMat Mark II effective headshot range increased from 63m to 79m
- damage, buff: LeMat Mark II damage increased from 75 to 97
Nagant M1895
- damage, buff: Nagant M1895 effective headshot range increased from 58m to 73m
- damage, buff: Nagant M1895 damage increased from 70 to 91
Nitro Express Rifle
- damage, buff: Nitro Express Rifle effective headshot range increased from 95m to 250m
- damage, nerf: Nitro Express Rifle one hit kill capability from an upper torso hit is now around 43m instead of 48m
Officer
- damage, buff: Nagant M1895 Officer effective headshot range increased from 58m to 73m
- damage, buff: Nagant M1895 Officer damage increased from 70 to 91
Pax
- damage, buff: Caldwell Pax effective headshot range increased from 74m to 86m
Uppercut
- damage, nerf: Caldwell Conversion Uppercut effective headshot range reduced from 99m to 96m
🧰 Gear
Blank Fire Decoys
- ammo, buff: Blank Fire Decoys are fully refilled when their tool slot is randomly chosen for resupply upon looting a hunter or using an item box
Concertina Trip Mines
- damage, neutral: Mines release fewer wire pieces, making them easier to destroy with melee attacks; initial damage on release increased to compensate
Decoy Fuses
- added, neutral: Decoy Fuses added for 60 Hunt Dollars as a variant unlock
Decoys
- ammo, buff: Decoys are now 100% refilled when their tool slot is randomly chosen for resupply upon looting hunters or using an item box
Knuckle Knife
- handling, buff: Knuckle Knife heavy attack stamina cost reduced, allowing 6 heavy attacks instead of 4
Quad Derringer
- damage, buff: Quad Derringer damage increased from 65 to 74
- ammo, buff: Quad Derringer is fully refilled when its tool slot is randomly chosen for resupply from looting or item boxes
Throwing Knives
- ammo, buff: The tool slot is now fully refilled when randomly chosen for resupply from looting Hunters or using an item box
✦ Traits
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0