Lone Wolf
A trio against me? Unfair. For them.
You play solo and make no excuses. You grab clues fast, take only good fights and quietly vanish from bad ones. Every decision is yours — and so is every mistake.
💪 Strengths
- You gather clues fast and are first to know where the boss is
- You know when to disengage
- You're hard to read: you don't follow a pattern
💡 Tips
- Against a trio don't hold a position — bite and fall back
- Some traits are stronger solo — read the trait description to the end
- A cheap kit means less fear: take bolder risks against trios
🎒 Your loadout
-
First Aid Kit $30 -
Decoy Fuses $30 -
Knife $40 -
Regeneration Shot $105 -
Vitality Shot $85 -
Stalker Beetle $45
Total: $677
🎴 Traits · 12 pts
The silenced Vetterli won't announce you to the whole map, the dual Officers get you out of close fights. Conduit heals you for each clue (doubled solo), Serpent lets you grab clues through Dark Sight, Vigor speeds up regen in Dark Sight.
🧰 Open in the builder📚 Read next
Vetterli 71 KarabinerConduitSerpentSoloClueDark SightRookie pathMaps
Other archetypes
Quiz text and archetype write-ups — showdown.com.ua. Trait and gear mechanics per the Hunt: Showdown 1896 Wiki (huntshowdown.wiki.gg), CC BY-SA 4.0. Just for fun, not an official Crytek classification.