
Conduit
Get a health and stamina boost when your team picks up a Clue or closes a Rift. Solo: doubles the effects of investigating a Clue.
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Patch history
Changed in 8 patches · ▲ 4 buffs · ▼ 3 nerfs · last — Update 2.3
- Update 2.3 Hunt: Showdown 1896
- effect, neutral: Conduit's Solo conditional effect changed - SOLO: Doubles the effects of investigating a Clue.
- Update 2.1 Hunt: Showdown 1896
- effect, buff: Conduit now has a Solo conditional effect - Investigating one Clue gives the same map progress of investigating two Clues.
- Update 1.15 Hunt: Showdown
- unlock, neutral: Conduit unlock moved from Bloodline Rank 10 to 38
- Update 1.14 Hunt: Showdown
- effect, buff: Conduit now triggers for all teammates who have the trait when any member of the team interacts with a clue
- price, nerf: Conduit cost increased from 4 to 5 Upgrade Points
- effect, nerf: Conduit stamina boost reduced to 3 minutes per clue
- effect, nerf: Conduit no longer triggers from picking up the Bounty Token
- Update 1.10 2022-10-12
- effect, buff: Conduit now also grants 5 minutes of stamina when picking up a clue or bounty token
- unlock, neutral: Conduit unlock moved from Bloodline Rank 1 to 10
Show full history (3 more patches)
- Update 1.4.2 Hunt: Showdown
- effect, buff: Conduit effect changed - Get a health and stamina boost when picking up a Clue, Rift, or Bounty token.
- Early Access 5.0 Early Access
- unlock, neutral: Conduit unlock moved from Bloodline Rank 9 to 1
- Early Access 2.2 Early Access
- added, neutral: Conduit added for 4 Upgrade Points (Unlock Rank 9) - Heals 50 health points after interacting with a clue. (Does not restore lost health chunks.)
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0 · all patches
Source: wiki.gg · CC BY-SA 4.0