Breacher

The best defence is a door kicked off its hinges.

Hear a shot — already running towards it. You play tempo: push while they reload, shotgun at point blank, next room. The team follows you — someone has to open the doors.

💪 Strengths

  • You decide the fight while others are still thinking
  • You break those holed up in the lair
  • You can hear the enemy reload better than anyone

💡 Tips

  • Pushing doesn't mean going alone: go in when a teammate pressures from another side
  • Throw something before the door — an explosive or a chaos bomb — then go in
  • Count how many enemies are down before you relax

🎒 Your loadout

Total: $624

🎴 Traits · 8 pts

The Specter is a pump shotgun made for rooms, the LeMat carries a spare shot charge under the barrel. Greyhound and Determination let you sprint longer and recover stamina sooner, Physician bandages you faster between rooms.

🧰 Open in the builder

📚 Read next

Specter 1882LeMat Mark IIChaos BombPushTeam wipeThird partyWeapon compareDamage calculator

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Quiz text and archetype write-ups — showdown.com.ua. Trait and gear mechanics per the Hunt: Showdown 1896 Wiki (huntshowdown.wiki.gg), CC BY-SA 4.0. Just for fun, not an official Crytek classification.