Stats
Cost$146
Damage 74
Muzzle velocity 380 m/s
Rate of fire 65 rpm
Drop range 80 m
Reload 7.4 s
Capacity 5
Reserve 15
🏆 In lists: ⚡ Close range (#7) · 🎒 Secondary · 🔫 Pistols (#2) · 🤠 Dual wield (#4) · 🤫 Silent
Variants (7)
Prices and stats — huntshowdown.wiki.gg; ▲ better, ▼ worse than the base model.
All variants take the same ammo — see below.
base$146slot 1since Early Access 5.0
All stats
| Cost | $146 |
|---|
| Slots | 1 |
|---|
| Ammo type | Compact |
|---|
| Damage | 74 |
|---|
| Rate of fire | 65 rpm |
|---|
| Cycle time | 0.2 s |
|---|
| Muzzle velocity | 380 m/s |
|---|
| Drop range | 80 m |
|---|
| Reload | 7.4 s |
|---|
| Capacity | 5+1 |
|---|
| Reserve | 15 |
|---|
| Spread | 25 |
|---|
| Sway | 128 |
|---|
| Vertical recoil | 6 |
|---|
| Melee damage | 13 |
|---|
| Heavy melee | 31 |
|---|
| Stamina cost | 20 |
|---|
$292 (2 × $146)slot 2👐 dual wieldsince Early Access 5.0
Dual wield (two pistols, price ×2).
⚖ Compare with base$180slot 2since 1.1
Modified with enhanced sights, barrel, and stock.
⚖ Compare with base- Cost $146 → $180 ▼
- Slots 1 → 2 ▼
- Damage 74 → 80 ▲
- Muzzle velocity 380 → 400 ▲
- Drop range 80 → 85 ▲
- Reload 7.4 → 7.6 s ▼
- Reserve 15 → 20 ▲
- Spread 25 → 22.5 ▲
- Sway 128 → 87 ▲
- Vertical recoil 6 → 3 ▲
- Melee damage 13 → 27 ▲
- Heavy melee 31 → 54 ▲
- Stamina cost 20 → 25 ▼
All stats
| Cost | $180 |
|---|
| Slots | 2 |
|---|
| Ammo type | Compact |
|---|
| Damage | 80 |
|---|
| Rate of fire | 65 rpm |
|---|
| Cycle time | 0.2 s |
|---|
| Muzzle velocity | 400 m/s |
|---|
| Drop range | 85 m |
|---|
| Reload | 7.6 s |
|---|
| Capacity | 5+1 |
|---|
| Reserve | 20 |
|---|
| Spread | 22.5 |
|---|
| Sway | 87 |
|---|
| Vertical recoil | 3 |
|---|
| Melee damage | 27 |
|---|
| Heavy melee | 54 |
|---|
| Stamina cost | 25 |
|---|
$174slot 1since 1.14
Modified with a silencer.
⚖ Compare with base- Cost $146 → $174 ▼
- Damage 74 → 70 ▼
- Muzzle velocity 380 → 323 ▼
- Drop range 80 → 70 ▼
All stats
| Cost | $174 |
|---|
| Slots | 1 |
|---|
| Ammo type | Compact |
|---|
| Damage | 70 |
|---|
| Rate of fire | 65 rpm |
|---|
| Cycle time | 0.2 s |
|---|
| Muzzle velocity | 323 m/s |
|---|
| Drop range | 70 m |
|---|
| Reload | 7.4 s |
|---|
| Capacity | 5+1 |
|---|
| Reserve | 15 |
|---|
| Spread | 25 |
|---|
| Sway | 128 |
|---|
| Vertical recoil | 6 |
|---|
| Melee damage | 13 |
|---|
| Heavy melee | 31 |
|---|
| Stamina cost | 20 |
|---|
Dual Bornheim No. 3 Silencer
🔗$348 (2 × $174)slot 2👐 dual wieldsince 1.14
Modified with a silencer. Dual wield (two pistols, price ×2).
⚖ Compare with base$203slot 1since 1.0
Modified with an extended ammo capacity.
⚖ Compare with base- Cost $146 → $203 ▼
- Rate of fire 65 → 44 ▼
- Reload 7.4 → 9.6 s ▼
- Capacity 5+1 → 8+1 ▲
All stats
| Cost | $203 |
|---|
| Slots | 1 |
|---|
| Ammo type | Compact |
|---|
| Damage | 74 |
|---|
| Rate of fire | 44 rpm |
|---|
| Cycle time | 0.2 s |
|---|
| Muzzle velocity | 380 m/s |
|---|
| Drop range | 80 m |
|---|
| Reload | 9.6 s |
|---|
| Capacity | 8+1 |
|---|
| Reserve | 15 |
|---|
| Spread | 25 |
|---|
| Sway | 128 |
|---|
| Vertical recoil | 6 |
|---|
| Melee damage | 13 |
|---|
| Heavy melee | 31 |
|---|
| Stamina cost | 20 |
|---|
Dual Bornheim No. 3 Extended
🔗$406 (2 × $203)slot 2👐 dual wieldsince 1.0
Modified with an extended ammo capacity. Dual wield (two pistols, price ×2).
⚖ Compare with baseVariant data: huntshowdown.wiki.gg, CC BY-SA 4.0 · translation — showdown.com.ua
Patch history
Changed in 19 patches · ▲ 19 buffs · ▼ 14 nerfs · last — Update 2.8 (2026-06-09)
-
- • • other, neutral: Bornheim No. 3 slot size changed from Small to 1
-
- 🎯 ▲ damage, buff: Minimum Compact Ammo pistol damage to the upper torso at any range is now 25
- 🎯 ▲ damage, buff: Minimum pistol damage to the torso at any range is now 25
-
- 📦 ▲ ammo, buff: Added Subsonic Custom Ammo to the Bornheim No. 3 family
-
- 🎯 • damage, neutral: Bullet Drop added, replacing Effective Range as headshots are now always lethal
- ⚙️ ▲ handling, buff: Dual Wielding recoil reduced for all pistols
- 🎯 ▲ damage, buff: Damage falloff adjusted to retain more damage over distance
- 🎯 ▲ damage, buff: Minimum damage to the upper torso at any range is now 25
- • • other, neutral: Maximum bullet distance normalized to 500m
- 🎯 ▼ damage, nerf: High Velocity ammo damage reduced 5% compared to standard
- ⚙️ ▼ handling, nerf: High Velocity ammo muzzle velocity bonus reduced overall
- ⚙️ ▼ handling, nerf: High Velocity ammo recoil increased
- 📦 ▼ ammo, nerf: High Velocity extra ammo capacity reduced
-
- 🔓 • unlock, neutral: All Base Weapons now unlock at Bloodline Rank 1
Show full history (14 more patches)
-
- 📦 ▲ ammo, buff: Bornheim No. 3 extra ammo increased from 10 to 15
-
- 🎯 ▲ damage, buff: Incendiary Ammo now sets Hunters on fire with one hit at short range, before damage dropoff begins
- 💰 ▼ price, nerf: Incendiary Compact price increased from 10 Hunt Dollars to 40 Hunt Dollars
- 💰 ▼ price, nerf: High Velocity Compact price increased from 50 Hunt Dollars to 60 Hunt Dollars
-
- 🔓 • unlock, neutral: Bornheim No. 3 unlock moved from Rank 30 to 35
- 💰 ▲ price, buff: Bornheim No. 3 price decreased from 201 Hunt Dollars to 146 Hunt Dollars
- 💰 ▲ price, buff: High Velocity Compact price decreased from 75 Hunt Dollars to 50 Hunt Dollars
- 💰 ▲ price, buff: Incendiary Compact price decreased from 25 Hunt Dollars to 10 Hunt Dollars
-
- ⚙️ ▼ handling, nerf: Significantly increased the recoil for all pairs of dual wield pistols
- ⚙️ ▼ handling, nerf: Dual Wielding no longer benefits from an accuracy bonus while crouching
-
- 💰 ▲ price, buff: High Velocity Compact price reduced from 90 Hunt Dollars to 75 Hunt Dollars
- 💰 ▲ price, buff: Incendiary Compact price reduced from 50 Hunt Dollars to 25 Hunt Dollars
-
- ⚙️ ▼ handling, nerf: Semi-auto weapons now have increased sway with each shot fire in quick succession
- 🎯 ▲ damage, buff: Incendiary Ammo no longer has a reduction in damage over base ammo
-
- 📦 ▲ ammo, buff: Added Incendiary and High Velocity Custom Ammo to the Bornheim No.3 family
-
- ⚙️ • handling, neutral: Bornheim No. 3 can now be dual wielded
- 📦 ▼ ammo, nerf: Bornheim No. 3 extra ammo reduced from 15 to 10
-
- 🎯 ▲ damage, buff: Bornheim No. 3 effective headshot range increased from 55m to 60m
- 🎯 ▲ damage, buff: Bornheim No. 3 damage increased from 65 to 74
- 💰 ▼ price, nerf: Bornheim No. 3 price increased from 96 Hunt Dollars to 201 Hunt Dollars
-
- ⚙️ ▼ handling, nerf: Bornheim No. 3 recoil slightly increased to make it harder to stay on target while rapidly firing
- 💰 ▼ price, nerf: Bornheim No. 3 price increased from 80 Hunt Dollars to 96 Hunt Dollars
-
- 📦 ▲ ammo, buff: Bornheim No. 3 can now load an extra round into the chamber, increasing its total magazine capacity
-
- 💰 ▲ price, buff: Bornheim No. 3 price reduced from 95 Hunt Dollars to 80 Hunt Dollars
-
- 💰 ▼ price, nerf: Bornheim No. 3 price increased from 63 Hunt Dollars to 95 Hunt Dollars
- 🔓 • unlock, neutral: Bornheim No. 3 unlock moved from Bloodline Rank 21 to 30
-
- ✨ • added, neutral: Bornheim No. 3 added for 63 Hunt Dollars (Unlock Rank 21)
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0
· Ukrainian translation — showdown.com.ua, CC BY-SA 4.0 · all patches
Source: huntshowdown.wiki.gg/wiki/Weapons/Bornheim_No._3 · CC BY-SA 4.0