Update 1.1.3 — weapon and trait changes
Changed: 4 weapons · 11 traits · ▲11 ▼3 · 17 changes
🔫 Weapons
Cavalry Saber
- damage, buff: Cavalry Saber light attack damage increased from 52 to 82
Machete
- damage, buff: Machete light attack damage increased from 60 to 90
- damage, buff: Machete heavy attack damage increased from 120 to 135
Martini-Henry IC1
- added, neutral: Martini-Henry IC1 added for 122 Hunt Dollars (Unlock Rank 16)
Springfield 1866
- added, neutral: Springfield 1866 added for 38 Hunt Dollars (Unlock Rank 1)
✦ Traits
Bloodless
- price, buff: Bloodless cost reduced from 5 to 4 Upgrade Points
Dauntless
- price, buff: Dauntless cost reduced from 2 to 1 Upgrade Points
Frontiersman
- effect, neutral: Frontiersman reworked: carried tools can be used one extra time
- price, nerf: Frontiersman cost increased from 3 to 8 Upgrade Points
Lightfoot
- price, nerf: Cost increased from 3 to 5 Upgrade Points
Mithridatist
- price, buff: Cost reduced from 4 to 3 Upgrade Points
Packmule
- effect, buff: Reworked: looting dead enemy Hunters or opening item boxes grants an additional Tool or Consumable
Physician
- price, nerf: Cost increased from 3 to 5 Upgrade Points
Poacher
- price, buff: Cost reduced from 3 to 2 Upgrade Points
Quartermaster
- price, buff: Cost reduced from 8 to 6 Upgrade Points
Silent Killer
- price, buff: Silent Killer cost reduced from 7 to 5 Upgrade Points
Steady Aim
- price, buff: Steady Aim cost reduced from 4 to 3 Upgrade Points
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0