Update 1.1.3 — weapon and trait changes

Hunt: Showdown (2019–2024)

Changed: 4 weapons · 11 traits · ▲11 ▼3 · 17 changes

🔫 Weapons

Cavalry Saber

  • damage, buff: Cavalry Saber light attack damage increased from 52 to 82

Machete

  • damage, buff: Machete light attack damage increased from 60 to 90
  • damage, buff: Machete heavy attack damage increased from 120 to 135

Martini-Henry IC1

  • added, neutral: Martini-Henry IC1 added for 122 Hunt Dollars (Unlock Rank 16)

Springfield 1866

  • added, neutral: Springfield 1866 added for 38 Hunt Dollars (Unlock Rank 1)

✦ Traits

Bloodless

  • price, buff: Bloodless cost reduced from 5 to 4 Upgrade Points

Dauntless

  • price, buff: Dauntless cost reduced from 2 to 1 Upgrade Points

Frontiersman

  • effect, neutral: Frontiersman reworked: carried tools can be used one extra time
  • price, nerf: Frontiersman cost increased from 3 to 8 Upgrade Points

Lightfoot

  • price, nerf: Cost increased from 3 to 5 Upgrade Points

Mithridatist

  • price, buff: Cost reduced from 4 to 3 Upgrade Points

Packmule

  • effect, buff: Reworked: looting dead enemy Hunters or opening item boxes grants an additional Tool or Consumable

Physician

  • price, nerf: Cost increased from 3 to 5 Upgrade Points

Poacher

  • price, buff: Cost reduced from 3 to 2 Upgrade Points

Quartermaster

  • price, buff: Cost reduced from 8 to 6 Upgrade Points

Silent Killer

  • price, buff: Silent Killer cost reduced from 7 to 5 Upgrade Points

Steady Aim

  • price, buff: Steady Aim cost reduced from 4 to 3 Upgrade Points

Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0