Early Access 6.0 — weapon, gear and trait changes
Changed: 10 weapons · 22 gear items · 5 traits · ▲16 ▼14 · 63 changes
🔫 Weapons
Auto-5
- damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
- damage, nerf: Shotguns lose damage slightly faster over distance
- damage, buff: Shotguns keep a slightly higher min-damage over a longer distance
Bomb Lance
- added, neutral: Bomb Lance added for 333 Hunt Dollars (Unlock Rank 86)
Cavalry Saber
- handling, buff: Normalized and increased melee range across all weapons
Combat Axe
- handling, buff: Normalized and increased melee range across all weapons
Lebel 1886
- added, neutral: Lebel 1886 added for 387 Hunt Dollars (Unlock Rank 52)
LeMat Mark II
- added, neutral: LeMat Mark II added for 133 Hunt Dollars (Unlock Rank 80)
Machete
- handling, buff: Normalized and increased melee range across all weapons
Rival 78
- damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
- damage, nerf: Shotguns lose damage slightly faster over distance
- damage, buff: Shotguns keep a slightly higher minimum damage over a longer distance
Romero 77
- damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
- damage, nerf: Shotguns lose damage slightly faster over distance
- damage, buff: Shotguns keep a slightly higher min-damage over a longer distance
Specter 1882
- damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
- damage, nerf: Shotguns lose damage slightly faster over distance
- damage, buff: Shotguns keep a slightly higher min-damage over a longer distance
🧰 Gear
Alert Trip Mines
- added, neutral: Alert Trip Mines added for 45 Hunt Dollars (Unlock Rank 30)
Ammo Box
- added, neutral: Ammo Box added for 125 Hunt Dollars (Unlock Rank 55)
Antidote Shot
- effect, buff: Effect extended to a full match (about 60 minutes); spider attacks deal regular damage without poison, swarms deal reduced damage without poison, and poison clouds no longer affect players
Big Dynamite Bundle
- visual, neutral: Improved fuse audio to increase readability
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
- visual, neutral: Increased audibility range of dynamite impact
Blank Fire Decoys
- handling, nerf: Throwing distance reduced to match regular explosives
Chaos Bomb
- effect, neutral: Restored the eight-second fuse
- visual, neutral: Improved fuse audio to increase readability
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
Concertina Bomb
- effect, buff: Concertina wire now slows entangled players
- price, nerf: Price increased from 15 Hunt Dollars to 48 Hunt Dollars
- damage, buff: Increased the initial area damage and the size and volume of the affected area
- handling, nerf: Added a brief delay before detonation after touchdown
Concertina Trip Mines
- added, neutral: Concertina Trip Mines added for 90 Hunt Dollars (Unlock Rank 82)
Decoys
- handling, nerf: Reduced throwing distance for Decoys to match throwing distance of regular explosives
Dusters
- handling, buff: Normalized and increased melee range across all weapons
Dynamite Bundle
- visual, neutral: Improved fuse audio to increase readability
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
- visual, neutral: Increased audibility range of dynamite impact
Dynamite Stick
- visual, neutral: Improved fuse audio to increase readability
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
- visual, neutral: Increased audibility range of dynamite impact
Fire Bomb
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
Flash Bomb
- visual, neutral: Audio timing matched to visuals
- effect, buff: Full flash radius increased from 3 to 8 and full flash time increased
- visual, neutral: Hit indicators are shown only for full flashes; a very minor flash is visible up to 30 meters when looking at the bomb
Frag Bomb
- visual, neutral: Improved fuse audio to increase readability
- visual, neutral: Added an audio 'whoosh' to throwing items when in the air
Hellfire Bomb
- price, nerf: Hellfire Bomb price raised from 25 Hunt Dollars to 50 Hunt Dollars
- visual, neutral: Added a whoosh sound for items thrown through the air
Hive Bomb
- effect, buff: Poison now prevents healing while active
Knife
- handling, buff: Melee range normalized and increased across all weapons
Liquid Fire Bomb
- visual, neutral: Added a whoosh sound for items thrown through the air
Poison Bomb
- effect, buff: Poison now prevents healing while active
Sticky Bomb
- visual, neutral: Fuse audio reworked for readability
- visual, neutral: Added a whoosh sound for items thrown through the air
Waxed Dynamite Stick
- visual, neutral: Clearer fuse audio and a whoosh sound for thrown items in the air
✦ Traits
Adrenaline
- added, neutral: Adrenaline added for 4 Upgrade Points (Unlock Rank 83)
- effect, neutral: Enables players to instantly start recharging stamina when their health is critically low
Ghoul
- added, neutral: Ghoul added for 4 Upgrade Points (Unlock Rank 7): receive 50 Health when you loot a dead Hunter
Mithridatist
- effect, neutral: Effect changed: halves poison duration instead of poison damage
Pitcher
- price, buff: Cost reduced from 7 to 5 Upgrade Points
- handling, nerf: Slightly widened the throw distance gap between regular throws and Pitcher throws, and reduced the throwing range bonus
Vulture
- added, neutral: Vulture added for 2 Upgrade Points (Unlock Rank 72): always be able to loot dead Hunters, even after they have been looted by other players
Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0