Early Access 6.0 — weapon, gear and trait changes

Early Access (2018–2019)

Changed: 10 weapons · 22 gear items · 5 traits · ▲16 ▼14 · 63 changes

🔫 Weapons

Auto-5

  • damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
  • damage, nerf: Shotguns lose damage slightly faster over distance
  • damage, buff: Shotguns keep a slightly higher min-damage over a longer distance

Bomb Lance

  • added, neutral: Bomb Lance added for 333 Hunt Dollars (Unlock Rank 86)

Cavalry Saber

  • handling, buff: Normalized and increased melee range across all weapons

Combat Axe

  • handling, buff: Normalized and increased melee range across all weapons

Lebel 1886

  • added, neutral: Lebel 1886 added for 387 Hunt Dollars (Unlock Rank 52)

LeMat Mark II

  • added, neutral: LeMat Mark II added for 133 Hunt Dollars (Unlock Rank 80)

Machete

  • handling, buff: Normalized and increased melee range across all weapons

Rival 78

  • damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
  • damage, nerf: Shotguns lose damage slightly faster over distance
  • damage, buff: Shotguns keep a slightly higher minimum damage over a longer distance

Romero 77

  • damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
  • damage, nerf: Shotguns lose damage slightly faster over distance
  • damage, buff: Shotguns keep a slightly higher min-damage over a longer distance

Specter 1882

  • damage, nerf: Hunters take slightly less damage from shotgun shots to limbs
  • damage, nerf: Shotguns lose damage slightly faster over distance
  • damage, buff: Shotguns keep a slightly higher min-damage over a longer distance

🧰 Gear

Alert Trip Mines

  • added, neutral: Alert Trip Mines added for 45 Hunt Dollars (Unlock Rank 30)

Ammo Box

  • added, neutral: Ammo Box added for 125 Hunt Dollars (Unlock Rank 55)

Antidote Shot

  • effect, buff: Effect extended to a full match (about 60 minutes); spider attacks deal regular damage without poison, swarms deal reduced damage without poison, and poison clouds no longer affect players

Big Dynamite Bundle

  • visual, neutral: Improved fuse audio to increase readability
  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air
  • visual, neutral: Increased audibility range of dynamite impact

Blank Fire Decoys

  • handling, nerf: Throwing distance reduced to match regular explosives

Chaos Bomb

  • effect, neutral: Restored the eight-second fuse
  • visual, neutral: Improved fuse audio to increase readability
  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air

Concertina Bomb

  • effect, buff: Concertina wire now slows entangled players
  • price, nerf: Price increased from 15 Hunt Dollars to 48 Hunt Dollars
  • damage, buff: Increased the initial area damage and the size and volume of the affected area
  • handling, nerf: Added a brief delay before detonation after touchdown

Concertina Trip Mines

  • added, neutral: Concertina Trip Mines added for 90 Hunt Dollars (Unlock Rank 82)

Decoys

  • handling, nerf: Reduced throwing distance for Decoys to match throwing distance of regular explosives

Dusters

  • handling, buff: Normalized and increased melee range across all weapons

Dynamite Bundle

  • visual, neutral: Improved fuse audio to increase readability
  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air
  • visual, neutral: Increased audibility range of dynamite impact

Dynamite Stick

  • visual, neutral: Improved fuse audio to increase readability
  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air
  • visual, neutral: Increased audibility range of dynamite impact

Fire Bomb

  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air

Flash Bomb

  • visual, neutral: Audio timing matched to visuals
  • effect, buff: Full flash radius increased from 3 to 8 and full flash time increased
  • visual, neutral: Hit indicators are shown only for full flashes; a very minor flash is visible up to 30 meters when looking at the bomb

Frag Bomb

  • visual, neutral: Improved fuse audio to increase readability
  • visual, neutral: Added an audio 'whoosh' to throwing items when in the air

Hellfire Bomb

  • price, nerf: Hellfire Bomb price raised from 25 Hunt Dollars to 50 Hunt Dollars
  • visual, neutral: Added a whoosh sound for items thrown through the air

Hive Bomb

  • effect, buff: Poison now prevents healing while active

Knife

  • handling, buff: Melee range normalized and increased across all weapons

Liquid Fire Bomb

  • visual, neutral: Added a whoosh sound for items thrown through the air

Poison Bomb

  • effect, buff: Poison now prevents healing while active

Sticky Bomb

  • visual, neutral: Fuse audio reworked for readability
  • visual, neutral: Added a whoosh sound for items thrown through the air

Waxed Dynamite Stick

  • visual, neutral: Clearer fuse audio and a whoosh sound for thrown items in the air

✦ Traits

Adrenaline

  • added, neutral: Adrenaline added for 4 Upgrade Points (Unlock Rank 83)
  • effect, neutral: Enables players to instantly start recharging stamina when their health is critically low

Ghoul

  • added, neutral: Ghoul added for 4 Upgrade Points (Unlock Rank 7): receive 50 Health when you loot a dead Hunter

Mithridatist

  • effect, neutral: Effect changed: halves poison duration instead of poison damage

Pitcher

  • price, buff: Cost reduced from 7 to 5 Upgrade Points
  • handling, nerf: Slightly widened the throw distance gap between regular throws and Pitcher throws, and reduced the throwing range bonus

Vulture

  • added, neutral: Vulture added for 2 Upgrade Points (Unlock Rank 72): always be able to loot dead Hunters, even after they have been looted by other players

Patch history: huntshowdown.wiki.gg (Update History), CC BY-SA 4.0 · Ukrainian translation — showdown.com.ua, CC BY-SA 4.0