Trait Spurs
Glowing spurs grant a trait mid-match: white — regular, blue — scarce, red — burn.
What it gives
- White (Regular): a regular trait; disappears 90 s after first use
- Blue (Scarce): a powerful scarce trait, only found in the world
- Red (Burn): a one-time trait that burns up after its effect
- Sealed blue and red ones cost Pledge Marks and don't vanish after first use
Where to look
- Randomly all over the map
- Sometimes on the floor of Hunting Towers
- Dropped by monsters and bosses
Rules
- All spurs glow in Dark Sight up to 25 m.
- Burn traits don't stack.
- Since 2.7 spurs are rarer but worth more.
Tip: Pop Dark Sight entering a compound — spurs show through walls.
Where else it turns up
Related
Facts: Hunt: Showdown 1896 Wiki — Traits (huntshowdown.wiki.gg), CC BY-SA 4.0. Text — showdown.com.ua.